Tomekeeper and Lead DM for Six Sides of Gaming, Devin Wilson says exactly what I needed to hear... On taking steps and keeping going, and running games, well, for everyone!
What goes into planning a game for the players at the table? Especially when the players are people such as Ed Greenwood, Keith Baker, Elisa Teague, and Luke Gygax?
Hear what Devin has to say about following the opportunities that are presented to you, planning a game for celebrities, odd historical facts as inspiration for world-building, and who would he like to DM for, who hasn't hosted yet...
Wanna know what it's like to run a game for Luke Gygax? Listen to find out...
Time | Description |
About Devin Wilson | |
Patreon supporters receive campaign setting materials | |
Interview starts... | |
Devin on the path to becoming a pro DM | |
Moments of luck.... | |
Obstacles and opportunities - coming to terms with the journey | |
Just do it. Do your thing - your way. | |
Gaining experience & testing limits | |
Highlights - Running game for Luke Gygax, Ed Greenwood, Elisa Teague, Keith Baker | |
12:00 | |
Prepping - somethings for these characters to do | |
Writing, introversion and improv | |
Mark Meer - Master of Roleplay | |
Passion for writing, then and now | |
The real meat of storytelling | |
Just a game... But there's been actual real tears | |
"In a world without consequence..." | |
On history and worldbuilding | |
Getting surprised - a collaborative story | |
Coming up at Six Sides of Gaming | |
Mention: Shadowrun | |
Who would like to run a game for...? | |
Mention: Henry Cavell as The Witcher | |
Mention: Baldur's Gate Video Game, Jim Cummings as Minsc | |
Recap & Wrap up |
A Role to Play is an
Production
Make a wish. Dream it true.
Tomekeeper / GM
Devin is a designer of both written and recorded RPG content for Lynnvander Studios and Six Sides of Gaming. He embarked on his role-playing journey at the age of 11 when his parents gifted him the D&D 3rd edition starter set for his birthday. Beyond his creative endeavors, Devin actively participates in conventions, where he collaborates with the attendees to craft modules and runs them live for special guests. With a deep-seated love for medieval history, Devin weaves historical ideas and imagery into his games as well as drawing inspiration from classic old-school sci-fi and fantasy. What sets Devin apart is his commitment to using role-playing games as a means to enrich the lives of children and young adults. He firmly believes in the transformative power of these games, instilling confidence and adding a unique dimension to players' lives.